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  • A single-player video game is a video game where input from only one player is expected throughout the course of 🧾 the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player 🧾 mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player 🧾 modes.[1]

    Although most modern games incorporate a single-player element either as the core or as one of several game modes, single-player 🧾 gaming is currently viewed by the video game industry as peripheral to the future of gaming, with Electronic Arts vice 🧾 president Frank Gibeau stating in 2012 that he had not approved one game to be developed as a single-player experience.[5]

    The 🧾 question of the financial viability of single-player AAA games was raised following the closure of Visceral Games by Electronic Arts 🧾 (EA) in October 2024. Visceral had been a studio that established itself on a strong narrative single-player focus with Dead 🧾 Space, and had been working on a single-player, linear narrative Star Wars game at the time of the closure; EA 🧾 announced following this that they would be taking the game in a different direction, specifically "a broader experience that allows 🧾 for more variety and player agency".[6] Many commentators felt that EA made the change as they did not have confidence 🧾 that a studio with an AAA-scale budget could produce a viable single-player game based on the popular Star Wars franchise. 🧾 Alongside this, as well as relatively poor sales of games in the year prior that were principally AAA single-player games 🧾 (Resident Evil 7, Prey, Dishonored 2, and Deus Ex: Mankind Divided) against financially successful multiplayer games and those offer a 🧾 games-as-a-service model (Overwatch, Destiny 2, and Star Wars Battlefront 2), were indicators to many that the single-player model for AAA 🧾 was waning.[7][8][9][10] Manveer Heir, who had left EA after finishing his gameplay design work for Mass Effect Andromeda, acknowledged that 🧾 the culture within EA was against the development of single-player games, and with Visceral's closure, "that the linear single-player triple-A 🧾 game at EA is dead for the time being".[11] Bethesda on December 7, 2024, decided to collaborate with Lynda Carter 🧾 to launch a Public Safety Announcement to save single-player gaming.[12]

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