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Viewed from a top-down perspective, each player controls a "snake" with a fixed starting position. The "head" of the snake continually moves forward, unable to stop, growing ever longer. It must be steered left, right, up, and down to avoid hitting walls and the body of either snake. The first known personal computer version of Snake, titled Worm, was programmed in 1978 by P. Trefonas from the USA on the TRS-80 computer, and published by CLOAD magazine in the same year. This was followed shortly afterwards with versions from the same author for the Commodore PET and Apple II computers.
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Terrifier 2 quickly gained a reputation during its theatrical run for being one of the most violent and gore-filled slasher movies seen in years. It's also not particularly scary, although Art and his imaginary friend (it'll make sense when you see it) can be unsettling. The intensity comes from the gore, rather than any tense set pieces. If you've got the stomach for it, Terrifier 2 will be more of a treat than a trick for gorehounds this Halloween.
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